Artists

Oli Sorenson

By exhibiting his digital works in venues associated with the visual arts, Oli Sorenson questions the status of the artist as a creator of unique, one-off objects. He highlights the contradictions between notions of authenticity and current means of mass reproduction in an era of digital image overload. In particular, he seeks to destabilize the idea that art is created in a vacuum, favoring gestures of quotation and creative appropriation. When he copies, transforms, and combines existing images by recognized artists, his works provoke confrontations between new images and familiar forms in order to interact more closely with the collective memory of art lovers who frequent galleries.

Oli Sorenson's remix art was first recognized in London (UK), where he participated in several media art events at the Institute of Contemporary Art (2003-06), Tate Britain (2006), and the British Film Institute (2008-10). He built an international profile with performances at ZKM (Karlsruhe, 2002), ISEA (Helsinki, 2004), and the Mapping (Geneva, 2009) and Sonica (Ljubljana, 2012) festivals. Based in Montreal since 2010, Sorenson has shown his work at Power Plant (Toronto, 2014), FILE (Sao Paulo, 2015), Monitoring (Kassel, 2017), Art Mûr (Berlin, 2018), Elektra (Montreal, 2019), and TOPO (Montreal, 2020, 2016).

Yannick Guéguen

Artist, digital designer, and landscape architect (AAPQ), Yannick Guéguen completed his studies in landscape architecture (École nationale supérieure du paysage de Versailles) and holds a degree in arts and a master's degree in design and complexity from the University of Montreal. His career has been complemented by teaching at the Centre de recherche sur l’espace sonore in Grenoble. His works have been exhibited in renowned contemporary art venues.

Alejandro Brianza

Composer, researcher, and teacher, Alejandro Brianza holds a master's degree in scientific research methodology and a bachelor's degree in Audiovisual Studies. He teaches at the Universidad del Salvador and the National University of Lanús (Argentina). He is a member of the Andamio collaborative platform, coordinator of the Soundscape Research Group, and coordinator of the Latin American Sound Artists Network.

Guylaine Massoutre

Professor, critic, and author Guylaine Massoutre holds a doctorate in Quebec literature from Paris. Her publications include Pavane (Le Noroît, 2018, mentioned by the Académie des lettres du Québec), Matière noire. Les constellations de la bibliothèque (Nota Bene, 2013), Renaissances. Vivre avec Joyce, Aquin, Yourcenar (Fides, 2007), L’Atelier du danseur (Fides, 2004), and Escale Océan (Le Noroît, 2003). She received the Raymond-Klibansky Prize (1996) for her essay on Hubert Aquin and the Spirale-Eva-le-Grand Prize (2004) for her essay on dance. In her essays, she explores the relationship between the arts and life.

Eva Quintas

Eva Quintas' photographic practice is characterized by an openness to other disciplines, mainly literature and multimedia, narrative and interactive processes. She has produced photographic exhibitions, web art projects, video installations, and a photographic and literary fiction designed for exhibition spaces, radio, the web, and CD-ROM, in collaboration with author Michel Lefebvre. Through an exploration of different narrative forms, her work questions the construction of identities, mythologies, and cultural territories.

Natalie Doonan

Natalie Doonan is an artist and professor from Ontario. She has taught audiovisual and contemporary art at Sheridan College, the University of Toronto, the University of British Columbia, and Emily Carr University of Art and Design. She is now an assistant professor of digital creation in the Department of Communication at the University of Montreal. Natalie's work has been featured in exhibitions and festivals across Canada and abroad, including the Cultural Olympiad of the 2010 Winter Olympics in Vancouver, the LIVE Performance Art Biennale, the PuSh International Performing Arts Festival, the Elektra Festival and BIAN in Montreal, Nuit Blanche and Art Souterrain, as well as the Tunisian Pavilion at the Venice Biennale in 2017. Her writing has been published in professional and peer-reviewed journals on art and food culture, such as Canadian Theatre Review, Theatre Research in Canada, Public Art Dialogue, Canadian Food Studies, Gastronomica, the Senses & Society, and Performance Research. Natalie enjoys eating and walking and has led over 30 public tours and tastings in and around Montreal since 2011. Her award-winning artworks and writings explore places through the senses.

Toxique Trottoir

Toxique Trottoir creates artistic projects in public spaces that contribute to the development of a more inclusive society. Founded in 2004, this women's company engages artists, citizens, and public spaces in a process of unusual encounters and dialogues. An encounter that combines theater, clowning, and poetry transforms our relationship with everyday life, the city, and representation. Through an original relationship with the public based on interactivity and the involvement of spect-actors, Toxique Trottoir creates for everyone, promoting social, intercultural, and intergenerational diversity.

Fernande Forest

Born in Bonaventure in the Gaspé Peninsula, Fernande Forest lives in Rimouski in the Lower St. Lawrence region, where she has been practicing visual arts for over 30 years. Her research focuses on living things, mainly the plants she encounters in her everyday environment. Since her early days in photography, she has used a scanner as a macro camera, which recently led her to scientific microscopy. A graphic designer by training, she completed a graduate course in artistic practice studies.

She has held numerous solo and group exhibitions in Canada, France, and Poland. She has participated in symposiums and in situ creative events such as the Rencontre photographique du Kamouraska. A recipient of grants from the CALQ and the CAC, she also creates works as part of the policy of integrating art into architecture.

Her photographic practice creates connections between our relationship with plants, science, and our humanity by revealing reality and magnifying it. In her representations, she seeks to bring out, in a tangible way, the vital force that we all share. The force that drives all living organisms to flourish and evolve through the combinations, risks, and renewals that encounters bring about.

Born in 1981 in Huddersfield, UK, Sam Meech is a digital artist with an analog focus, whose practice encompasses interactive installation, projection, and machine tinkering. He is interested in hybrid processes combining digital and analog in his creation and performance, through playful works that play on texture, pattern, recursion, and translation. He practices pixel art, has machine-knitted stop-motion animations of horses, generated poetry from old video titles, and cast miniature trains in concrete to create apocalyptic projection mapping. In his recent practice, he explores optical video feedback in interactive digital installations—an approach described in his Master of Fine Arts thesis entitled “Video in the Abyss: In the context of the digital, is video feedback still useful as an approach to making art.” Two resulting works, Chroma Culture and Portals, have been widely shown in the UK and were selected for the 2019 Lumen Prize for Art and Technology. Chroma Culture also won the ALIFE Inspired Art Award at the 2020 ALIFE Festival. Both works have been adapted and deconstructed for this exhibition.He enjoys collaborating with the public to develop projects that allow people to engage with technology and creative processes. He has created works for Mutek, the NFB, the Quartier des Spectacles, and the Maison de la Culture Maisonneuve, as well as for numerous galleries, museums, and public institutions in the United Kingdom. Now based in Montreal, he teaches the Intermedia course at Concordia University.

Rob Feulner

Rob Feulner (b. 1987, Montreal, CA) is a video artist hailing from Montréal, Québec. Armed with a stack of VCRs, circuit-bent equipment, and a disregard for electrical shocks, Rob Feulner dives wrist-deep into open machinery, creating a landscape of video tracking errors and glitches used to confront modern political malaise. His work has appeared in the Indianapolis Museum of Art, has been broadcasted by The Cartoon Network, and performed alongside MacArthur Fellowship prize winner Anne Carson. His most recent piece, the 17-minute experimental short film Cable Box, premiered at the Festival ECRÃ (Brazil) in July 2021.

Montreal-based animation software company

LopLop is a small 2D graphics software development company operating in the Montreal ecosystem of video games, animated films, television automation and digital public art. For 25 years, they have been making hyper-specialised software written in C++, OpenGL, GLSL and Metal.

Their team is made up of 3 people: Alain Bergeron, a seasoned graphics programmer with 40 years' experience, Aude Brochard, a dynamic 34-year-old manager, and a young 19-year-old genius discovering 2D and 3D programming.

Marion Schneider

A non-binary digital artist, Marion Schneider (elle/iel) has a degree in Visual and Media Arts from UQAM (Montreal) and in Digital Design from the École nationale supérieure Olivier de Serres (Paris). Obsessed with the sea, words and machines, her artistic research focuses on the poetic and engaging potential of digital tools. His interdisciplinary practice focuses on sentimentality and how it is updated through technology.

Rooted in hacktivist ideology, his work is often autonomous, permeable and looped, incorporating the sharing and reuse of data. He is interested in themes relating to nature and virtuality, as well as gender, intimacy, distance and memory; his work explores the ways in which each of these subjects intersect.

Schneider has shown his work in a number of exhibitions in Montreal and Quebec City, including at ICRA-X, Place des Arts, Art Mûr, and the Galerie de l'UQAM. He received an honourable mention from UQAM for his bachelor's degree, the McAbbie Foundation bursary for excellence, and the Jean-Pitre and Claude Leclerc prize.

Léo Sanches

Léo Sanches has always been curious. As a child, one of the things that fascinated him most was his mother's small camera. It was very simple, but to him it represented the possibility of seeing the world through different eyes, like a magical object. Days spent playing with this camera left a lasting impression on him and paved the way for his career.

Léo Sanches arrived in Montreal in 2012 in search of new opportunities. This new life offered him greater freedom to experiment with personal projects. However, his status as an immigrant raised many questions. He found himself transformed, as did his photographic practice, which now carries a more personal message, exploring the experience and wounds of immigration.

Yesica Duarte is an Argentine media artist, virtual reality developer and art researcher based between Buenos Aires and Montreal. Her work focuses on the relationship between the body and virtual reality, on how immersive media affect perception, self-awareness and learning. She explores the place that ubiquitous technologies give to the human being as user, through research into the immersive language of virtual reality and the integration of the interface on the human body.

Sandrine Deumier

Sandrine Deumier is a multi-disciplinary artist working in the fields of performance, poetry and video art, whose work explores post-futurist themes through the development of aesthetic forms linked to the digital imagination.

With her dual training in philosophy and the arts, she has built up a protean body of poetic work centred on the question of technological change and the performative place of poetry conceived through new technologies. Using the material of the word as an image and the image as a vector for the word, she develops work at the junction of the video medium and sound poetry, seeing them as sensitive devices for expressing a form of unconscious material of the self. The process of writing and the moving matter of the image function in an ebb and flow of underlying meanings that refer back to the vacillation of reality and its transfers of reality via unconscious thought structures. His work consists mainly of poetic texts, video-poems, multimedia installations and audiovisual poetic performances in collaboration with composers.