Million de LopLop exposé à TOPO - Centre de création numérique

Million | LopLop

Vitrine exhibition

August 22 - September 3 2022

Opening

Monday 22 August from 5pm to 7pm

Residency

15 August - 3 September 2022

Million | LopLop

TOPO took part in the destruction of one million digital works between Monday 22 August 2022 at 5pm and Saturday 3 September at 11am. The destruction of the works, programmed by LopLop at a rate of one per second, was visible continuously, day and night, in TOPO's exhibition window on the ground floor of 5445 de Gaspé. This audacious proposal is a merciless metaphor for the programmed obsolescence of our digital tools.

The public was invited to attend this ground-breaking inauguration of destruction on Monday 22 August 2022 at 5pm in front of the showcase. A convivial get-together followed at TOPO, in its 6th-floor studio, where an interactive projection featuring animated creatures learning to swim was also presented, like the batrachians of the future that have disappeared from our lakes and rivers.

LopLop's founder and programmer, Alain Bergeron, has many years' experience in digital creation behind his editorial thinking behind this act of destruction.

‘As an artist-programmer and in the name of an incorporated company that generates the artistic work, in the face of this delirium of enthusiasm and technological decadence, it seems liberating to us to create countless digital works and to programme each of them to become obsolete. In this way, over 12 consecutive days, we will create a million works that we will destroy one second later, thus marking the end of posterity in art, making way for the discovery of the infinite present.‘

This intervention runs in parallel with the reception in LopLop residence to TOPO , from 15 August to 3 September 2022.

 

Entreprise montréalaise de création de logiciels d’animation LopLop est une petite entreprise de développement de logiciels graphique 2D évoluant dans l’écosystème montréalais du jeu vidéo, du cinéma d’animation, de l’automatisation télévisuelle et de l’art numérique public. Depuis 25 ans, ils fabriquent des logiciels hyper-spécialisés écrits en C++, OpenGL, GLSL et Metal. Leur équipe se compose de 3 personnes : Alain Bergeron, programmeur graphique chevronné ayant 40 ans d’expérience, Aude Brochard, gestionnaire dynamique de 34 ans, et un jeune génie de 19 ans découvrant la programmation 2D et 3D.

In Pictures