Démystifions l’apprentissage machine L’intelligence artificielle, autrement

Demystifying machine learning: AI, otherwise

Practical information

Dates

Saturday 21st and Sunday 22nd February 2026,
from 9:30 a.m. to 5:00 p.m.

Place

5445 Avenue de Gaspé, space 608

Length

14 h

Price

75$ (including 1 hour of mentoring)

Level

Open to all, no prerequisites

Places available

FULLY BOOKED

Registration

This course is now full. To join the waiting list, please email us at diffusion@topo.art.
This training is offered with the support of the Compétence Culture program.
logo Compétence Culture

With the financial participation of : logo Gouvernement du Quebec

Demystifying machine learning: AI, otherwise

Faced with the dizzying rise of generative artificial intelligence, which is disrupting our working methods, it may seem difficult to explore machine learning without resorting to expensive, energy-intensive commercial models that siphon off cultural content. But what if it were possible to think about this technology differently?

This training course aims to demystify artificial intelligence for beginners by exploring the fundamentals of machine learning, the technology at the heart of the concept of artificial intelligence. The course will offer theoretical sessions including examples of applications in the arts and fun mini-workshops to simplify topics that can quickly become complex. These are designed to be easy to understand, deploy and manipulate for alternative uses. No programming knowledge is required to take the course.

Demonstrations of text, image, and sound generation will be covered using ethical models trained on open data. Ethical, cultural, and environmental issues will be addressed at the end of the training. 

Approach

This training will not cover commercial AI tools developed by technology corporations, but rather seeks to raise awareness among the artistic community about the underlying technology in the spirit of ethical technological reappropriation.

Required equipment

Participants should (ideally) bring a laptop for the duration of the training course.

Post-training mentoring

Following the workshop, each participant will be entitled to one hour of mentoring to apply what they have learned to a personal project.

Detailed Program

Saturday, 21 February

The first day is devoted to the fundamental concepts of machine learning and its use in an interactive context. An artist presentation will take place at the end of the day.

Morning

Introduction : What is AI? Group discussion in the form of questions and answers to demystify AI.

Brief history: Lovelace and algorithms, the early days of AI, perceptrons, AI winters, ELIZA, DeepBlue, the rise of GPUs, Google Deepmind, ChatGPT, etc.

Workshop : Demonstration of how an algorithm works with Tensorflow (web).

Theoretical foundations: The fundamental types of tasks, natural language processing (NLP), generation methods, types of learning, the importance of input and output data.

Simple workshop: Image classification, pose detection with Teachable Machines.

Afternoon

Training a model: Data collection, standardisation, iteration, limitations and constraints.

Advanced workshop – pair work: Training a model with Edge Impulse. 

Interactive machine learning (IML): Mapping d’interaction. 

Workshop : Demonstration with Wekinator, Touch Designer, and camera detection.

End of day

The guest artist Jean Dubois will share with us the development of his recent research-creation project:  Ces visages qui n’appartiennent à personne : imaginer une Humanité non vivante à l’aide de l’intelligence artificielle générative.

 

Sunday, 22 February

The second day is devoted to exploring generative AI and ethical models.

Morning

Text generation: Language processing, LLM, GPT, and omnimodal model.

Workshop : Generative poetry demo with Ollama and the Comma model.

Audio generation: Speech synthesis, Stable Audio Open.

Workshop : Voice synthesis demo with the previous exercise + MAX/MSP.

Afternoon

The visual generation: GAN, diffusion models, real time.

Workshop : Demo of several GANs with ComfyUI and TouchDesigner integration.

Ethical principles: Prejudice, energy consumption, decision-making power, copyright, privacy, disinformation and misinformation, etc.

Maxime-Alexandre Gosselin

Artist-programmer Maxime-Alexandre Gosselin holds a degree in computer science and digital arts from Concordia University, exposing him to the latest avenues of development and exploration in artificial intelligence. His research into augmented agriculture, interactive machine learning and image generation has put him at the forefront of new technologies, their possibilities and the issues surrounding them. What's more, Maxime-Alexandre Gosselin has worked with a number of artists on their projects, so he's well versed in the technical requirements of atypical projects. He also holds a degree in photography from Concordia University and has been technical director of the TOPO artist-run centre since 2019.

Jean Dubois

Jean Dubois teaches at the School of Visual and Media Arts at the University of Quebec in Montreal. He is a founding member of the Hexagram network, which he co-directed between 2018 and 2021. He served on the board of directors of the VOX contemporary image centre for a dozen years. His critical and experimental practice addresses human identity and behaviour in relation to social and aesthetic issues emerging from new digital culture devices. His creations have been regularly shown in national museums and international festivals in Canada and abroad, notably at the Ars Electronica Festival (Austria), the Museo d'arte contemporanea Roma Testaccio (Italy); the Musée des Arts et Métiers (France); the International Cyber Art Festival at the Hermitage Museum (Russia); the Incheon International Digital Art Festival (South Korea); Experimenta – International Biennial of Media Art (Australia); and eARTS BEYOND, Shanghai International Gallery Exhibition of Media Arts (China).